Console Snake Game

Introduction

The Console Snake game with background music was implemented using C++ and the libraries libncurses and libcplayer. libncurses (new curses) is a programming library providing an application programming interface (API) that allows the programmer to write text-based user interfaces in a terminal-independent manner. libcplayer(console player) is a C++ library for playing background audios asynchronously in C++ programs.

Dependencies

Files

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.
├── audios
│   └── bgm.wav
├── CMakeLists.txt
├── demo
│   ├── console_snake_demo.gif
│   ├── console_snake_demo.mp4
│   └── mp42gif.sh
├── LICENSE.md
├── modules
│   └── Console-Player
├── README.md
└── src
├── CMakeLists.txt
├── game.cpp
├── game.h
├── main.cpp
├── snake.cpp
└── snake.h

Installation

Build Docker Image

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$ docker build -f docker/snake.Dockerfile --no-cache --tag=snake:0.0.1 .

Run Docker Container

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$ docker run -it --rm --device /dev/snd -v $(pwd):/mnt snake:0.0.1

Install CMake

Check out the installation guide from Kitware.

Install Dependencies

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$ sudo apt-get install libncurses-dev libsndfile-dev libasound2-dev

Install Game

Because the installation requires to use git submodule, please git clone instead of download the repository.

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$ git clone https://github.com/leimao/Console-Snake.git
$ cd Console-Snake
$ git submodule update --init --recursive
$ cmake -B build
$ cmake --build build --target install --config Release

Usages

Game Rules

Control the snake to eat food as much as possible. You get one point for every food your snake eat. The level of difficulty would increase every 5 points you get.

Play Game Using Default BGM

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$ cd bin/
$ ./main

Play Game Using Custom BGM

The user is also allowed to use custom BGMs.

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$ cd bin/
$ ./main [bgm_sound_file]

Currently the game only supports wav, ogg, and flac audio formats.

Demo

References

GitHub

Author

Lei Mao

Posted on

12-15-2019

Updated on

12-22-2020

Licensed under


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